Getting Started

First shift on Plant Maintenance

Start on Plant Maintenance, repair the systems that keep the reactor alive, and reach the 8,000 XP logistics unlock.

First shift on Plant Maintenance

Start on Plant Maintenance, repair the systems that keep the reactor alive, and reach the 8,000 XP logistics unlock.

Plant Maintenance is the free Department of Energy job. You spawn with a wrench and earn XP by repairing plant equipment. Logistical Operations opens at 8,000 Plant Maintenance XP, or through the 100 Robux logistics gamepass. Reactor work comes after that.

First repairs

  1. Join Plant Maintenance from the team menu.
  2. Equip the wrench and look for damaged feedwater pumps, external transformers, steam turbines, pipes, and junction boxes.
  3. Finish the repair interaction on the broken part. One writeup says a maintenance cycle restores 25 durability on feedwater, transformers, and turbines.
  4. Stay on this team until the team screen shows 8,000 XP if your next goal is logistics.

The Plant Operations Chief, one player per server at 600,000 Plant Maintenance XP, can mark a system as the priority. People who repair that marked area get a 30 percent XP boost. The chief also gets an executive radio for markers. You do not need that role to learn the map.

What to ignore on day one

Do not enter the control room and start moving rods. Reactor Operations is a later unlock, and an untrained rod change can overheat the core for the whole server. Do not treat a promo code as a substitute for the repair loop. Codes, when they redeem, add XP or a booster. They do not teach the wrench route.

Next unlock

At 8,000 Plant Maintenance XP, open Logistical Operations and read the refueling guide. The fuel run is the normal bridge between repairs and the control room. If a Plant Operations Chief is marking feedwater or turbines, repair those first while the boost is up.

Published Plant Maintenance ranks on one progression page are Intern at 0 XP, Junior Technician at 500, Technician at 2,000, Senior Technician at 4,000, Supervisor at 20,000, Head at 50,000, and Head of Plant Operations at 100,000.

FAQ

Frequently Asked Questions

What do you actually do in a shift?

Department of Energy players keep the reactor making power and complete power orders. Plant defense holds the facility against raiders. West Noobian and allied hostile teams try to break that power supply. The official description also turns on double XP during weekends.

Which job can a new account join immediately?

Plant Maintenance, Plant Security, and the West Noobian Assault Force are the documented free starts at 0 XP. Reactor Operations sits behind Plant Maintenance and then Logistical Operations, unless you buy the Reactor Operations gamepass.

What temperature should Reactor Operations hold?

The community reactor guide uses 1,420 K with control rods at 55 percent when fuel is above about 75 percent. Hazard Pay, if that policy is active, pays extra above 2,100 K and pays less below it. Meltdown warnings start at 3,120 K. The cold floor is 323 K.

Where is the code box?

Open the settings cog or the three-bar menu in the upper right, choose Codes, paste the string, and press Redeem. Type the published capitalization. A rejection can mean the account already used it, the string was retired, or public lists disagree.

What did the 30 October 2026 notice add?

The Roblox description for that date announces a zombie event, 2NIA event teams, and a quests system. It also says a new code is planned at 70,000 likes. That sentence does not publish the code string.